It’s going to be a large book so this makes some sense especially if there’s custom art. The first one kicks off at $40 and the next price hike takes us up to $110. It may be the case that on social networks Frog God and Webb have explained the setting to help their backers be confident that these pre-written adventures will suit their games. We are told about a host of adventures that the book will contain The Hel’s Temple Dungeon, The Wilderness of the Lost Lands, The Ruined City of Tsen, The Wizard’s Feud and lots of bonus levels that will open out. It actually suggests that The Lost Lands and Sword of Air are separate things. The Kickstarter doesn’t tell us if The Lost Lands: Sword of Air is heroic, grim, political, large, complex, noir, Tolkien based. It’s very odd that the core essence of the product isn’t even described in the Kickstarter. There’s a link on the campaign homepage to What is The Sword of Air (2mb PDF) but it’s a dead link. There might be more information out there. It certainly seems the case that Webb’s record is a huge contributor to the success of the campaign. Bill Webb is the author of the large and very popular Rappan Athuk as well as Crucible of Freya, Tomb of Abysthor and The Tome of Horrors. We know that the game/adventures are Bill Webb (of Necromancer and Frog God Games) home game since 1977. It’s also clever use of keywords in the title. If you examine the pledge levels you’ll find different tiers for either Pathfinder and Swords & Wizardry so that assumption looks right. The full title of the campaign is “The Lost Lands: Sword of Air Pathfinder & Swords & Wizardry” so that’s a hint that the game will be available for Pathfinder and Mythmere Games’ Swords & Wizardry. In lots of ways least of which is that the Kickstarter doesn’t tell me anything about the Lost Lands or the Sword of Air at all. The Lost Lands and The Sword of Air is a mystery to me. Frog God Games have raised more than they need, though, as I write there’s more than $77,000 in the bank, with 23 days on the clock and nearly 350 backers. Article taken from ’s odd to see a Kickstarter without a video pitch these days – especially for one asking for $75,000. Additionally it's listed on our dedicated crowdfunding page along with hundreds of others. You can find the finished campaign on Kickstarter and follow on Steam. Thanks to the funding level it's going to have voice acting, another artist is joining them to help on the pixel-art, there will be additional game modes, more languages and a dungeon building level editor. Local co-op play: Use the Flask of Homunculus to create a copy of the playable character and play with a friend in local co-op game.Learn the truth: Discover Tama and Koko's past as you advance through the dungeon.Also, you can choose to exit the dungeon at some moments, losing all your level progress but maintaining all your equipment. You will lose all your equipped weapons and monsters, but you will retain half the level you achieved in your run. Death is not the end: Each try gets you closer to the Necromancer. Improve your summoned monsters by fighting alongside them.
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